C++, Coding, Direct3D, Game Engine Components, Lua, OpenGL, Pipeline, Rendering [Course] Game Eng II Write-Up 07 (Maya custom mesh exporter plug-in) October 11, 2018 — 0 Comments
C++, Coding, Game Engine Components, Lua, Pipeline, Rendering [Course] Game Eng II Write-Up 06 (Custom mesh file pipeline with Lua) October 1, 2018 — 0 Comments